It totally does trivialize everything, which is a shame because it would make for an interesting opportunity to play a sword bash focused character. It inflicts a stagger on every single hit, including bosses and dragons. Marked for death affecting followers is possibly an oversight. 11 Windshear Unique weapons are some of the best parts about wandering around Skyrim and adventuring. No really, on novice or legendary, it doesn't matter. I'm looking for the windshear on the katariah, and it is absolutely nowhere to be found. If you have taken the information presented and still believe the shout isn't broken under USSEP with it's frankly useless -75 AR on a maxed shout so be it. Carefully walk up the beam to the top where Windshear will be visible, wedged into the wood. Missing blue bar to be able to charge it. If you have an issue with a change we have made it is quite adequate to simply say "I do not understand why you did x because y". The duration of the speed effect is 15 seconds. I will refer to the resulting damage coefficient of AR as the "modifier" (the number your damage is multiplied by to become it's actual damage). Here a long wooden beam protruding from the bow (Bowsprit) is located. Likewise, The cap of 80% physical damage resistance results in a .2 modifier when attacking that enemy. More importantly, my two most favourite weapons in the entire game. Windshear; The tooltip on this weapon is inaccurate, but the community has deciphered what this weapon does and it is incredible. Please see the project page for guidelines. Marked for Death's -4500 AR over 60 seconds mechanic isn't a glitch just because it seems op to people who don't play legendary/use followers/don't use sneak. For example, stacking the 3 word version of marked for death every time it's off cool down technically approaches 4.5 dps but takes an entire 67 seconds to surpass Soul Tear's 3.33 dps and takes a full 80 seconds to deal the same 300 damage soul tear provides instantly upon casting. The inhabitants of Skyrim range from the mysterious high elves to the ginormous giants. In other words, the perfect backdrop for Elsweyr's most feared champion. As I mentioned before you have to get to the last Dark Brotherhood quest with the boat. The best way to view USSEP Marked for Death producing negative AR is to spawn an enemy with no hidden armor bonuses (no occupied armor slots giving them hidden +25 AR per slot) and then casting the shout on them. Skyrim: The 10 Hardest Encounters In The Entire Game. Arma que possui um Bug de efeito onde o oponente fica tonto com o Golpe e não te acerta. This means that you should level up as little as possible and the best way to do that is by selecting a race that has high levels of your core skills. Windshear is a sword in Skyrim that has a chance to knockback enemies that you attack, but due to a bug, the weapon will use the knockback on each attack, so it is regarded as one of the best weapons in the whole game. Unofficial Patch Project Bug Tracker (5606 visits to this link) Unofficial Fallout 4 Patch. Windshear is a sword in Skyrim that has a chance to knockback enemies that you attack, but due to a bug, the weapon will use the knockback on each attack, so it is regarded as one of the best weapons in the whole game. In other words you go from doing .694 to .784 times your difficulty damage, which means the shout itself acts as a 1.13x modifier. The change was made because previously you could stack this effect and the effect was permanent - which meant that a character hit by the shout was permanently and irrevocably crippled, leading to companions suffering massive defence penalties that made them useless in combat. After entering at the lower deck of the ship, the first staircase you go up leads to the second level of the upper deck. Again, sorry. Making this decision is better than not having the choice in the first place. 15. It is missable, so make sure to keep your eyes open. Under USSEP, The shout doesn't do -75% AR(aka DR) in legendary or novice as stated in the quote, it does -75 AR on all difficulties. Between the half-man, half-lion looks of the Khajiit race, the synergy between poisons, paralysis and dual-wielding, and the Namira-approved ability to feast on corpses (Manticore does translate to Man-Eater after all), this myth is pretty easily - and awesomely - converted to the realm of Skyrim. So, technically speaking damage reduction can't go negative because at that point it's called damage amplification. The moderators have stated they want evidence to revert a change or fix a bug, so as evidence I present the following: First we have the plain text, in game description of the shout: (see edit), 1 word: https://docs.google.com/spreadsheets/d/1KW8RTPl4zhMATYmshjU0oaewYPGlDEEhF0pi2IHrkJ4/edit?usp=sharing. It mentions nothing of doing 60 times less than the original shout in armor reduction. For other ways to change, improve, and break Skyrim, try our list of Skyrim Special Edition mods, ... Windshear. If by some far fetched means this 60 second DOT is enough to kill the enemy you are fighting, then the target could've been killed by just hitting with your sword 5 times (or a different shout) and would've taken far less time. No, you could just use followers, or destruction magic stagger lock with the impact perk, or vegetable soup, or stealth archery. Bad Fixes: Marked for Death and Windshear, "The Marked for Death shout will no longer stack with itself. Oh Do you mean that wooden thing you walk up to find the sword? 4500 seems like a crazy huge number in the context of most skyrim stats. The gloves, and shoes both state the gaunlets/the boots worn by the highreach mage. Opening up the game and looking for myself, Marked for Death's in game description for players is actually: 000f494e - Ancient Helmet of the Unburned. In both cases you're more than welcome to release your own esp reverting our fixes, though in the case of Marked for Death I really wouldn't recommend it if you plan on using the shout regularly around friendlies. In this realistic and uncommon best case scenario for USSEP Marked for Death the -75 AR takes it from 255 AR to 180 AR. This is a list of rare or unique items from Skyrim, which is alphabetically sorted. Nov 24, 2018 - Explore Sigil Stone's board "Skyrim SE Mods" on Pinterest. All rights reserved. Edit: I made a mistake here while looking at uesp's effects list of the shout. Keep Windshear in the right hand and use it to open battles with a guaranteed stagger, or just as a backup if you ever get overwhelmed. Marked for Death with all three words reduces DR from a maximum of 80% to a maximum of 5%, for anyone with 74% DR or less it puts the figure negative, actually increasing damage above base. Windshear, firstly, benefits from appears to be a bug, whereby every attack with it will stagger your opponent - even dragons - rendering them completely unable to attack or reatreat as long as you continue to strike them with the right timing. 14. You will find that the highest AR from non random-encounter enemies in game comes from bandit chiefs who max out roughly around 130+(125 hidden) AR. Under no circumstances would a physical damage player ever benefit from using this shout … Note that it says there 1 point of armour is worth 0.12% damage reduction and also that the correlation between Armour Rating and Damage Resistance is not static. Do you need this shout to play through high level content on legendary? Considering this is the third time Skyrim has been released, Nintendo and Bethesda had to do a little something extra. 1.4k posts. Unfortunately absolutely no enemies have anywhere near this AR in game and the majority have 0. In adept difficulty this will result in doing more damage than the displayed damage of your weapon. Damage Armor 25 pt/sec Additionally, to explain why it staggers on normal hits I would point to the fact that the destruction school of magic "impact" perk can be picked up at level 40 and allows stagger locking on command from a distance. The myth of the Manticore is that of a legendary creature, part man and part lion, who "may shoot poisonous spines to either paralyze or kill its victims devours its prey whole." I've always assumed it's a bug considering that normal hits stagger more frequently (i.e., 100% of the time) than the stated chance of it staggering on a weapon bash. Windshear, firstly, benefits from appears to be a bug, whereby everyattack with it will stagger your opponent - even dragons - rendering them completely unable to … The developer clearly wanted this to be a fearsome shout that marks a target for death, rewarding the player for surviving the 60 second long engagement required by this shout to become useful. 2 years ago. Aside from the fact that some of the scimitar’s weaponsare hard to find, they also add weight to the inventory. The beautiful landscapes, endless adventure, extensive options, and even its silly bugs are now beloved gaming staples. I don't know if USLEEP patch nerfed this down or not or something bash attack skill that I need to learn. Improving windshear - posted in Skyrim Mod Requests: looking for a decent scimitar model for windshear. That is all the mod does - one edit to Astrid's death item leveled list. I feel they should have put that on top of the description page ... And very little of it actually is "bug fixes" as claimed, if your bored enough to read through it. This means that the weapon is unavailable if you decide to complete the quest Destroy the Dark Brotherhood! My point was that the DOT affect was never intended to be the main feature of the shout (Hence why it doesn't scale up when you get more words) In USSEP it is the main feature of the shout. Take the stunlock potential of Windshear and combine it with The Pale Blade. This blade is found as an easter egg, it isn't meant for every player to find. The best Swords in Skyrim Windshear, firstly, benefits from appears to be a bug, whereby every attack with it will stagger your opponent - even...Miraak's Sword is obtained by killing Miraak in the Dragonborn quest "At the Summit of Apocrypha". Others see him as a sort of 'Robyn Hod' type of character, championing the downtrodden. With regards to AR's caps it is indeed capped at 80% effectiveness (aka 667 true AR with all hidden AR factored in is the maximum effective DamageResist/AR value). Regardless, this brief description hides the real impact of the change. Is this some kinda bug and if so how the hell do I fix it It's just no longer permanent and doesn't build up in AR. 000c5809 - The Bonds of Matrimony. One, a random scimitar at the tip of a ship with no lore, no explanations, nothing... and the other, a legendary Daedric artifact of immense power. From a developer's perspective followers are seen as replaceable. You create a bolt of lightning that arcs toward a target of your choice that you can see within range. Minor esp update. However, Windshear is a scimitar you should definitely look for. Is this some kinda bug and if so how the hell do I fix it. It seems there's a general misconception that Marked For Death attacks the character's base armour rating when in fact, and I had someone double check this, it attacks the character's Damage Resistance. You mentioned you're playing on Legendary and I suspect this is the route cause of your problems because on that setting all of the players' attacks are reduced by 75%, so that a 75% reduction in DR from Marked for Death becomes 18.75%, reducing a character with 80% to a still-respectable 61.25%, or more likely 61% assuming the damage is rounded to the nearest whole number. Than not having the choice in the context of most Skyrim stats times less than the displayed damage of weapon! 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